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Guild Invasion Day 1 Dungeon
Ok, this is actually a pretty difficult dungeon.  I went in with the expectation of autorunning it and well that didnt happen.

I would suggest bringing ferno if you have him and using wildfire to prevent the plant creatures from stacking buffs per room because it makes them significantly harder to kill.

Along with Ferno i would include Astrid for the caster defense buff.

If you dont have ferno, i would suggest Koros or Viperia to buff wipe with a few energy pots.

Bring one healer of choice, mine is Epic Yasmin and then you can +1 something strong from your roster.


Furnace-Bauble-Astrid-Ferno or Koros would work well too.

More to come.
How to rune ferno?

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